

Skill magazines can be found, bought, and/or received as quest rewards. Some skills have 100 levels but others have less depending on how many unlocks there are for recipes and quality tiers.Ī new skill page showing your progress has been added to the player interface (photo in gallery below) Skill increases unlock recipes at certain points as well as increase quality of crafting for items with qualityĮach tech level has a separate range in the skill spectrum so that you have to work up through primitive tech and then iron tech and then steel tech and being able to craft a blue stone axe no long means you automatically can also craft a blue iron axe.
7 DAYS TO DIE ALPHA 20 RELEASE DATE MOD
The only schematics that still unlock recipes are mod attachments.Ĭrafting skill is increased by finding and reading magazines Perks no longer unlock recipes or govern crafting at all Option to hide map during advanced generationĢ3 new skills to govern crafting (photo in gallery below) Additional Advanced World Generation Optionsīiome Percent Sliders (included in Alpha 20.6).Lots of small pipe variations for decorative purposes

Lots of flavor art revealing backstories for the traders New workbench model shows visible indicator that crafting is happening New forge model showing upgrades as they are slotted in This means that even though a developer might talk about their wishes for A21 in the body of the thread, those features will not be listed as official A21 features here until they are confirmed as already implemented.Īdditional environmental storytelling in POIsġ00s of classic POIs updated to current standardsĪll trader compounds updated and enhancedĬars, Minivans, Police Cars, trucks, tractors, Fire Engines, Semis, Heavy Machinery, ForkliftsĪ large variety of Posters and Pictures on walls No longer will planned and hoped-for features be posted until they are actually a reality. In addition, only Alpha 21 features that have been confirmed will show up in the list below. This is a focused thread meaning that any off-topic chatter or side conversations not involving a TFP staff member will be moved to an overflow thread in general discussions.

Welcome to the Alpha 21 Developer Diary where members of The Fun Pimp staff will occasionally answer questions, post updates of what they are working on, and give us sneak peaks into the future of 7 Days to Die.
